WebRTC Development - Built in Browser Functionality
WebRTC is an open source project spearheaded by the Google Chrome Team. WebRTC’s three APIs are currently built into Chrome and Firefox. By a conservative estimate, 63% of the world’s browsers are WebRTC enabled. There are no fees or licensing requirements for any component of WebRTC development. The W3C specification for WebRTC is pending, but there are no disputes about the overarching design of the APIs. This means that every Chrome and Firefox browser is equipped to stream real-time media without requiring developers to build complex APIs, license or construct codecs, and negotiate communication between different browsers.
Signaling Platform - Putting WebRTC Development Altogether
You’ve built your WebRTC-based application. You have the Chrome and Firefox browser to run the app. Now you just need a mechanism that can get peers (i.e. browsers) to communicate with each other and share media. This is where a signaling platform, such as OnSIP's, enters WebRTC development. OnSIP's scalable, SIP-based signaling architecture, built atop a business VoIP platform services over 20,000 small and medium sized businesses. WebRTC capabilities have been fully integrated into its core structure, allowing developers to use our pre-existing, geographically distributed network to scale applications, bridge compatibility gaps between endpoints, broker connections behind firewalls, and track communications information.